ANDREI
ANUFRIENKO
Senior UI/UX Designer
Team Lead
Product Designer
— Been in design for 20 years, and 13 of those in UI/UX. I’m shook!
— Always set realistic deadlines.
— Treat my team right—understand, motivate, keep it chill.
— Build and manage component libraries and design systems.
— Handle big projects from the very start to the finish line.
— Well, I don’t work fast, but I get stuff done right.
— I can do it all, mobile-schmobile, iOS, Android, SaaS platforms, websites, whatever-the-heck-you-need.
Always back up my decisions, and I’m cool with constructive criticism.
— I can level up any design team in just a year, no problem.
— No useless meetings or planning. Just what’s needed.
— Got loads of experience in creating brand identity and style guides.
Crypto
Guitar playing
PS5
Construction work
Sketch
Figma
UI/UX audit
Digital product design
Adobe
Art direction
Prototyping
Tilda
Design systems development
Invision
Chicken farming
HTML
Design management
Midjorney
Zeplin
Subtle redesign
Miro
Team management
CSS
Slack
Jira
Trello
JTBD
Confluense
Storytelling
A/B testing
Branding and identity
Final Cut
If you want to browse a resume and play at the same time.
Stuff I do beyond interfaces.
TAKEPROFIT
Platform: Web
A platform for analyzing stock market and cryptocurrency charts. It’s designed for the new generation of investors, focusing on content creation since it includes a social network for interaction. The key feature is its user-centered design, which completely reimagines the chart analysis experience and the approach to trading.

I worked on optimizing the ticker watchlist interface, developed new filters and a screener, introduced tabs into existing widgets, and designed new interaction scenarios.
BOOCO
Platform: Web, iOS
A management system for AV equipment, booking meeting rooms, workspaces, and parking spots, as well as providing information in medical facilities and educational auditoriums.

In the first stage, we only had a technical specification—the platform was essentially built from scratch. I participated as a Team Lead with a team of two designers. The project went through all stages, from corporate identity and concepts to creating a design system for multiple platforms. Completed screens were handed off to development, and a design review of the implementation was conducted.

We tackled many complex challenges, including a custom booking calendar, object selection scenarios, map placement, and entity editing in the admin panel.
SHAGGY BRO
Platform: iOS
An app for pet care that offers a wide range of features: feeding schedules, grooming, medical records, an internal social network, and a pet store directory. It also includes online booking for grooming and other services—all in one app designed to replace multiple others.

I led the project, starting with contributing to the creation of the technical specification. I communicated with the owners and the development team, conducted design reviews, and personally crafted all interaction scenarios, developed a component library, and assembled all necessary screens.
PEERS
Platform: iOS
This is a networking and collaboration app for professionals around the world—a reimagined LinkedIn as a more modern and user-friendly product.

The product was already at the MVP stage, but it needed a complete visual overhaul and UX improvements in certain scenarios. I worked on creating a component library, designing all the screens, and developing both light and dark themes.
INCONTROL
Platform: Web, iOS, Android
A service for automating the work of mobile personnel. Designed for managing vehicle fleets, utility services, cleaning agencies, and other businesses in related fields. Demo access is available upon request.

This is a large-scale project where I worked as a Team Lead with a team of two mid-level designers. The development required creating a design system for multiple platforms, both web and mobile. Additionally, we worked on all interaction scenarios, including mapping, entity and object creation, user editing, task creation, and overall system administration.
FOODPORT
Platform: Web, iOS, Android
A food delivery service for Sochi airport. Worked on screen concepts, the landing page, and core user flows.